Learn how to render 2D graphics on the web from WebAssembly with Emscripten.
Learn how gPhoto2 was ported to WebAssembly to control external cameras over USB from a web app.
Learn how to use the newest WebAssembly features while supporting users across all browsers.
Learn how code that interacts with external devices can be ported to the web with WebAssembly and Fugu APIs.
Learn how to bring multithreaded applications written in other languages to WebAssembly.
Improving cross-browser access to Google Earth with WebAssembly.
How do you integrate WebAssembly into this setup? In this article we are going to work this out with C/C++ and Emscripten as an example.
WebAssembly thread support has shipped in Chrome 70 under an origin-trial.
WebAssembly lets us extend the browser with new features. This article shows how to port the AV1 video decoder and play AV1 video in any modern browser.
It binds JS to your wasm!