Thinking on ways to solve ​​3D MENU

In today's GUI challenge @AdamArgyleInk shares his thinking on a way to create a 3D video game menu that adapts to OS color preferences, motion preferences, and is accessible to mouse and keyboards alike.

Chapters:

  • 0:00 - Introduction
  • 0:20 - Overview
  • 2:37 - HTML
  • 2:58 - Layout
  • 4:14 - Perspective
  • 5:20 - Animation
  • 7:15 - Menu Styles
  • 10:14 - List Item Styles
  • 10:35 - Button Styles
  • 11:35 - Hover & Focus
  • 12:48 - Pseudo Elements
  • 14:55 - DevTools Review
  • 16:45 - JavaScript
  • 17:48 - Mouse Parallax
  • 19:30 - Outro

Resources:

Watch more GUI Challenges → https://goo.gle/GUIchallenges

Subscribe to Google Chrome Developers → http://goo.gl/LLLNvf

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