如何錄製使用者的麥克風音訊(')

François Beaufort
François Beaufort

透過 Media Capture and Streams API,您可以在網路平台上存取使用者的相機和麥克風。getUserMedia() 方法會提示使用者存取相機和/或麥克風,以擷取媒體串流。接著,你可以使用 MediaRecorder API 錄製這個串流,或透過網路與他人分享。您可以透過 showOpenFilePicker() 方法,將錄製內容儲存至本機檔案。

以下範例說明如何以 WebM 格式錄製使用者的麥克風音訊,並將錄音儲存到使用者的檔案系統。

let stream;
let recorder
;

startMicrophoneButton
.addEventListener("click", async () => {
 
// Prompt the user to use their microphone.
  stream
= await navigator.mediaDevices.getUserMedia({ audio: true });
  recorder
= new MediaRecorder(stream);
});

stopMicrophoneButton
.addEventListener("click", () => {
 
// Stop the stream.
  stream
.getTracks().forEach(track => track.stop());
});

startRecordButton
.addEventListener("click", async () => {
 
// For the sake of more legible code, this sample only uses the
 
// `showSaveFilePicker()` method. In production, you need to
 
// cater for browsers that don't support this method, as
 
// outlined in https://web.dev/patterns/files/save-a-file/.

 
// Prompt the user to choose where to save the recording file.
 
const suggestedName = "microphone-recording.webm";
 
const handle = await window.showSaveFilePicker({ suggestedName });
 
const writable = await handle.createWritable();

 
// Start recording.
  recorder
.start();
  recorder
.addEventListener("dataavailable", async (event) => {
   
// Write chunks to the file.
    await writable
.write(event.data);
   
if (recorder.state === "inactive") {
     
// Close the file when the recording stops.
      await writable
.close();
   
}
 
});
});

stopRecordButton
.addEventListener("click", () => {
 
// Stop the recording.
  recorder
.stop();
});

瀏覽器支援

MediaDevices.getUserMedia()

瀏覽器支援

  • 53
  • 12
  • 36
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資料來源

MediaRecorder API

瀏覽器支援

  • 47
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  • 25
  • 14.1

資料來源

File System Access API 的 showSaveFilePicker()

瀏覽器支援

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  • 86
  • x
  • x

資料來源

其他資訊

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