There's a lot of value in having user-centric metrics that you can measure, universally, on any given website. These metrics allow you to:
- Understand how real users experience the web as a whole
- Easily compare your site to a competitor's
- Track useful and actionable data in your analytics tools without needing to write custom code
Universal metrics offer a good baseline, but in many cases you need to measure more than just these metrics in order to capture the full experience for your particular site.
Custom metrics allow you to measure aspects of your site's experience that may only apply to your site, such as:
- How long it takes for a single page app (SPA) to transition from one "page" to another
- How long it takes for a page to display data fetched from a database for logged-in users
- How long it takes for a server-side-rendered (SSR) app to hydrate
- The cache hit rate for resources loaded by returning visitors
- The event latency of click or keyboard events in a game
APIs to measure custom metrics
Historically web developers haven't had many low-level APIs to measure performance, and as a result they've had to resort to hacks in order to measure whether a site was performing well.
For example, it's possible to determine whether the main thread is blocked due
to long-running JavaScript tasks by running a requestAnimationFrame
loop and
calculating the delta between each frame. If the delta is significantly longer
than the display's framerate, you can report that as a long task. Such hacks are
not recommended, though, because they actually affect performance themselves
(by draining battery, for example).
The first rule of effective performance measurement is to make sure your performance measurement techniques aren't causing performance issues themselves. So for any custom metrics you measure on your site, it's best to use one of the following APIs if possible.
Performance Observer
Understanding the PerformanceObserver API is critical to creating custom performance metrics because it's the mechanism by which you get data from all other performance APIs discussed in this article.
With PerformanceObserver
you can subscribe passively to performance-related
events, which means these APIs generally will not interfere with the performance
of the page, as their callbacks are generally fired during idle
periods.
You create a PerformanceObserver
by passing it a callback to be run whenever
new performance entries are dispatched. Then you tell the observer what types of
entries to listen for via the
observe()
method:
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
const po = new PerformanceObserver((list) => {
for (const entry of list.getEntries()) {
// Log the entry and all associated details.
console.log(entry.toJSON());
}
});
po.observe({type: 'some-entry-type'});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}
The sections below list all the various entry types available for observing, but
in newer browsers you can inspect what entry types are available via the static
PerformanceObserver.supportedEntryTypes
property.
Observing entries that already happened
By default, PerformanceObserver
objects can only observe entries as they
occur. This can be problematic if you want to load your performance analytics
code lazily (to not block higher-priority resources).
To get historical entries (after they've occurred), set the buffered
flag to
true
when you call observe()
. The browser will include historical entries
from its performance entry
buffer
the first time that your PerformanceObserver
callback is called.
po.observe({
type: 'some-entry-type',
buffered: true,
});
Legacy performance APIs to avoid
Prior to the Performance Observer API, developers could access performance
entries using the following three methods defined on the
performance
object:
While these APIs are still supported, their usage is not recommended because
they don't allow you to listen for when new entries are emitted. In addition,
many new APIs (such as Long Tasks) are not exposed via the performance
object,
they're only exposed via PerformanceObserver
.
Unless you specifically need Internet Explorer compatibility, it's best to avoid
these methods in your code and use PerformanceObserver
going forward.
User Timing API
The User Timing API is your general purpose measurement API for time-based metrics. It allows you to arbitrarily mark points in time and then later measure the duration between those marks.
// Record the time immediately before running a task.
performance.mark('myTask:start');
await doMyTask();
// Record the time immediately after running a task.
performance.mark('myTask:end');
// Measure the delta between the start and end of the task
performance.measure('myTask', 'myTask:start', 'myTask:end');
While APIs like Date.now()
or performance.now()
give you similar abilities,
the benefit of using the User Timing API is it integrates well with performance
tooling. For example, Chrome DevTools visualizes User Timing measurements in the
Performance panel, and many analytics providers will also automatically track
any measurements you make and send the duration data to their analytics back
end.
To report User Timing measurements, you can use
PerformanceObserver and register to observe entries of
type measure
:
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
// Create the performance observer.
const po = new PerformanceObserver((list) => {
for (const entry of list.getEntries()) {
// Log the entry and all associated details.
console.log(entry.toJSON());
}
});
// Start listening for `measure` entries to be dispatched.
po.observe({type: 'measure', buffered: true});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}
Long Tasks API
The Long Tasks API is useful for knowing when the browser's main thread is blocked for long enough to affect frame rate or input latency. Currently the API will report any tasks that execute for longer than 50 milliseconds (ms).
Anytime you need to run expensive code (or load and execute large scripts) it's useful to track whether or not that code blocked the main thread. In fact, many higher-level metrics are built on top of the Long Tasks API themselves (such as Time to Interactive (TTI) and Total Blocking Time (TBT)).
To determine when long tasks happen, you can use
PerformanceObserver
and register to observe entries of type longtask
:
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
// Create the performance observer.
const po = new PerformanceObserver((list) => {
for (const entry of list.getEntries()) {
// Log the entry and all associated details.
console.log(entry.toJSON());
}
});
// Start listening for `longtask` entries to be dispatched.
po.observe({type: 'longtask', buffered: true});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}
Element Timing API
The Largest Contentful Paint (LCP) metric is useful for knowing when the largest image or text block was painted to the screen, but in some cases you want to measure the render time of a different element.
For these cases, you can use the Element Timing
API. In fact, the Largest Contentful
Paint API is actually built on top of the Element Timing API and adds automatic
reporting of the largest contentful element, but you can report on additional
elements by explicitly adding the elementtiming
attribute to them, and
registering a PerformanceObserver to observe the element entry type.
<img elementtiming="hero-image" />
<p elementtiming="important-paragraph">This is text I care about.</p>
...
<script>
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
// Create the performance observer.
const po = new PerformanceObserver((entryList) => {
for (const entry of entryList.getEntries()) {
// Log the entry and all associated details.
console.log(entry.toJSON());
}
});
// Start listening for `element` entries to be dispatched.
po.observe({type: 'element', buffered: true});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}
</script>
Event Timing API
The First Input Delay (FID) metric measures the time from when a user first interacts with a page to the time when the browser is actually able to begin processing event handlers in response to that interaction. However, in some cases it may also be useful to measure the event processing time itself as well as the time until the next frame can be rendered.
This is possible with the Event Timing API (which is used to measure FID) as it exposes a number of timestamps in the event lifecycle, including:
startTime
: the time when the browser receives the event.processingStart
: the time when the browser is able to begin processing event handlers for the event.processingEnd
: time when the browser finishes executing all synchronous code initiated from event handlers for this event.duration
: the time (rounded to 8ms for security reasons) between when the browser receives the event until it's able to paint the next frame after finishing executing all synchronous code initiated from the event handlers.
The following example shows how to use these these values to create custom measurements:
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
const po = new PerformanceObserver((entryList) => {
const firstInput = entryList.getEntries()[0];
// Measure First Input Delay (FID).
const firstInputDelay = firstInput.processingStart - firstInput.startTime;
// Measure the time it takes to run all event handlers
// Note: this does not include work scheduled asynchronously using
// methods like `requestAnimationFrame()` or `setTimeout()`.
const firstInputProcessingTime = firstInput.processingEnd - firstInput.processingStart;
// Measure the entire duration of the event, from when input is received by
// the browser until the next frame can be painted after processing all
// event handlers.
// Note: similar to above, this value does not include work scheduled
// asynchronously using `requestAnimationFrame()` or `setTimeout()`.
// And for security reasons, this value is rounded to the nearest 8ms.
const firstInputDuration = firstInput.duration;
// Log these values the console.
console.log({
firstInputDelay,
firstInputProcessingTime,
firstInputDuration,
});
});
po.observe({type: 'first-input', buffered: true});
} catch (error) {
// Do nothing if the browser doesn't support this API.
}
Resource Timing API
The Resource Timing API gives developers detailed insight into how resources for a particular page were loaded. Despite the name of the API, the information it provides is not just limited to timing data (though there's plenty of that). Other data you can access includes:
- initiatorType:
how the resource was fetched: such as from a
<script>
or<link>
tag, or fromfetch()
- nextHopProtocol:
the protocol used to fetch the resource, such as
h2
orquic
- encodedBodySize/decodedBodySize]: the size of the resource in its encoded or decoded form (respectively)
- transferSize:
the size of the resource that was actually transferred over the network. When
resources are fulfilled via the cache, this value can be much smaller than the
encodedBodySize
, and in some cases it can be zero (if no cache revalidation is required).
Note, you can use the transferSize
property of resource timing entries to
measure a cache hit rate metric or perhaps even a total cached resource size
metric, which may be useful in understanding how your resource caching strategy
affects performance for repeat visitors.
The following example logs all resources requested by the page and indicates whether or not each resource was fulfilled via the cache.
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
// Create the performance observer.
const po = new PerformanceObserver((list) => {
for (const entry of list.getEntries()) {
// If transferSize is 0, the resource was fulfilled via the cache.
console.log(entry.name, entry.transferSize === 0);
}
});
// Start listening for `resource` entries to be dispatched.
po.observe({type: 'resource', buffered: true});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}
Navigation Timing API
The Navigation Timing API is similar
to the Resource Timing API, but it reports only navigation
requests.
The navigation
entry type is also similar to the resource
entry type, but it
contains some additional
information
specific to only navigation requests (such as when the DOMContentLoaded
and
load
events fire).
One metric many developers track to understand server response time (Time to
First Byte) is available via
the Navigation Timing API—specifically it's entry's responseStart
timestamp.
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
// Create the performance observer.
const po = new PerformanceObserver((list) => {
for (const entry of list.getEntries()) {
// If transferSize is 0, the resource was fulfilled via the cache.
console.log('Time to first byte', entry.responseStart);
}
});
// Start listening for `navigation` entries to be dispatched.
po.observe({type: 'navigation', buffered: true});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}
Another metric developers who use service worker may care about is the service worker startup time for navigation requests. This is the amount of time it takes the browser to start the service worker thread before it can start intercepting fetch events.
The service worker startup time for a particular navigation request can be
determined from the delta between entry.responseStart
and entry.workerStart
.
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
// Create the performance observer.
const po = new PerformanceObserver((list) => {
for (const entry of list.getEntries()) {
console.log('Service Worker startup time:',
entry.responseStart - entry.workerStart);
}
});
// Start listening for `navigation` entries to be dispatched.
po.observe({type: 'navigation', buffered: true});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}
Server Timing API
The Server Timing API allows you to pass request-specific timing data from your server to the browser via response headers. For example, you can indicate how long it took to lookup data in a database for a particular request—which can be useful in debugging performance issues caused by slowness on the server.
For developers who use third-party analytics providers, the Server Timing API is the only way to correlate server performance data with other business metrics that these analytics tools may be measuring.
To specify server timing data in your responses, you can use the Server-Timing
response header. Here's an example.
HTTP/1.1 200 OK
Server-Timing: miss, db;dur=53, app;dur=47.2
Then, from your pages, you can read this data on both resource
or navigation
entries from the Resource Timing and Navigation Timing APIs.
// Catch errors since some browsers throw when using the new `type` option.
// https://bugs.webkit.org/show_bug.cgi?id=209216
try {
// Create the performance observer.
const po = new PerformanceObserver((list) => {
for (const entry of list.getEntries()) {
// Logs all server timing data for this response
console.log('Server Timing', entry.serverTiming);
}
});
// Start listening for `navigation` entries to be dispatched.
po.observe({type: 'navigation', buffered: true});
} catch (e) {
// Do nothing if the browser doesn't support this API.
}